using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;

namespace WIT.DAQ.Core.Properties;

/// <summary>
///   一个强类型的资源类，用于查找本地化的字符串等。
/// </summary>
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
	private static ResourceManager resourceMan;

	private static CultureInfo resourceCulture;

	/// <summary>
	///   返回此类使用的缓存的 ResourceManager 实例。
	/// </summary>
	[EditorBrowsable(EditorBrowsableState.Advanced)]
	internal static ResourceManager ResourceManager
	{
		get
		{
			if (resourceMan == null)
			{
				ResourceManager resourceManager = (resourceMan = new ResourceManager("WIT.DAQ.Core.Properties.Resources", typeof(Resources).Assembly));
			}
			return resourceMan;
		}
	}

	/// <summary>
	///   重写当前线程的 CurrentUICulture 属性
	///   重写当前线程的 CurrentUICulture 属性。
	/// </summary>
	[EditorBrowsable(EditorBrowsableState.Advanced)]
	internal static CultureInfo Culture
	{
		get
		{
			return resourceCulture;
		}
		set
		{
			resourceCulture = value;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap add_black
	{
		get
		{
			object @object = ResourceManager.GetObject("add_black", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap circle_green
	{
		get
		{
			object @object = ResourceManager.GetObject("circle_green", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap circle_grey
	{
		get
		{
			object @object = ResourceManager.GetObject("circle_grey", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap circle_red
	{
		get
		{
			object @object = ResourceManager.GetObject("circle_red", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap circle_yellow
	{
		get
		{
			object @object = ResourceManager.GetObject("circle_yellow", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap del_black
	{
		get
		{
			object @object = ResourceManager.GetObject("del_black", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap down
	{
		get
		{
			object @object = ResourceManager.GetObject("down", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap edit_black
	{
		get
		{
			object @object = ResourceManager.GetObject("edit_black", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap log
	{
		get
		{
			object @object = ResourceManager.GetObject("log", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap logo
	{
		get
		{
			object @object = ResourceManager.GetObject("logo", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap setting
	{
		get
		{
			object @object = ResourceManager.GetObject("setting", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap up
	{
		get
		{
			object @object = ResourceManager.GetObject("up", resourceCulture);
			return (Bitmap)@object;
		}
	}

	/// <summary>
	///   查找 System.Drawing.Bitmap 类型的本地化资源。
	/// </summary>
	internal static Bitmap warning_red
	{
		get
		{
			object @object = ResourceManager.GetObject("warning_red", resourceCulture);
			return (Bitmap)@object;
		}
	}

	internal Resources()
	{
	}
}
